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RoomSessionMember

Represents a member of a room session. You receive instances of this type by listening to room events, for example on a RoomSession object.

info

The state of RoomSessionMember objects, for example member.visible, is immutable. When you receive instances of RoomSessionMember from event listeners, the state of the member always refers to that specific point in time and remains fixed for the whole lifetime of the object.

Example

Getting a RoomSessionMember instance when a user joins a RoomSession:

import { SignalWire } from "@signalwire/realtime-api";

// Intialize the SignalWire Client
const client = await SignalWire({ project: "ProjectID Here", token: "Token Here" })

// Access the video client from the SignalWire client
const videoClient = client.video;

// Setup listerner for when a room starts
await videoClient.listen({
onRoomStarted: async (roomsession) => {
roomsession.listen({
onMemberJoined: (member) => {
console.log("RoomSessionMember:", member);
},
});
}
});

Properties

audioMuted

audioMuted: boolean

Whether the outbound audio is muted (e.g., from the microphone).


currentPosition

Optional currentPosition: VideoPosition

Current position of this member in the layout.


deaf

deaf: boolean

Whether the inbound audio is muted.


id

id: string

Unique id of this member.


inputSensitivity

inputSensitivity: number

Input level at which the participant is identified as currently speaking. The default value is 30 and the scale goes from 0 (lowest sensitivity, essentially muted) to 100 (highest sensitivity).


inputVolume

inputVolume: number

Input volume (e.g., of the microphone). Values range from -50 to 50, with a default of 0.


meta

meta: Record<string, unknown>

Metadata associated to this member.


name

name: string

Name of this member.


onHold

onHold: boolean

Whether the member is on hold.


outputVolume

outputVolume: number

Output volume (e.g., of the speaker). Values range from -50 to 50, with a default of 0.


parentId

Optional parentId: string

Id of the parent video member, if it exists.


requestedPosition

requestedPosition: VideoPosition

Position requested for this member in the layout. This may differ from currentPosition if the requested position is not currently available.


roomId

roomId: string

Id of the room associated to this member.


roomSessionId

roomSessionId: string

Id of the room session associated to this member.


type

type: VideoMemberType

Type of this video member. Can be 'member', 'screen', or 'device'.


videoMuted

videoMuted: boolean

Whether the outbound video is muted.


visible

visible: boolean

Whether the member is visible.


Methods

audioMute

audioMute(): Promise<void>

Mutes the outbound audio for this member (e.g., the one coming from a microphone). The other participants will not hear audio from the muted participant anymore.

Returns

Promise<void>

Example

In this example, we mute the audio of the member when they join the room. This example assumes that you already have a RoomSession active and members are joining the room.

import { SignalWire } from "@signalwire/realtime-api";

// Intialize the SignalWire Client
const client = await SignalWire({ project: "ProjectID Here", token: "Token Here" })

// Access the video client from the SignalWire client
const videoClient = client.video;

// Setup listerner for when a room starts
await videoClient.listen({
onRoomStarted: async (roomsession) => {
roomsession.listen({
// Mute the audio of the RoomSession member when they join the room
onMemberJoined: async (member) => {
await member.audioMute();
},
onMemberUpdated: async (member) => {
console.log("Member Updated:", member.name);
}
});
}
});

audioUnmute

audioUnmute(): Promise<void>

Unmutes the outbound audio for this member (e.g., the one coming from a microphone) if it had been previously muted.

Returns

Promise<void>

Example

In this example, we mute the audio of the member when they join the room and unmute it after 5 seconds. This example assumes that you already have a RoomSession active and members are joining the room.

import { SignalWire } from "@signalwire/realtime-api";

// Intialize the SignalWire Client
const client = await SignalWire({ project: "ProjectID Here", token: "Token Here" })

// Access the video client from the SignalWire client
const videoClient = client.video;

// Setup listerner for when a room starts
await videoClient.listen({
onRoomStarted: async (roomsession) => {
roomsession.listen({
// Mute the audio of the RoomSession member when they join the room and unmute it after 5 seconds
onMemberJoined: async (member) => {
await member.audioMute();
setTimeout(async () => {
await member.audioUnmute();
}, 5000);
},
onMemberUpdated: async (member) => {
console.log("Member Updated:", member.name);
}
});
}
});

remove

remove(): Promise<void>

Removes this member from the room.

Returns

Promise<void>

Example

In this example, we remove the member from the room when they join the room after 5 seconds. This example assumes that you already have a RoomSession active and members are joining the room.

import { SignalWire } from "@signalwire/realtime-api";

// Intialize the SignalWire Client
const client = await SignalWire({ project: "ProjectID Here", token: "Token Here" })

// Access the video client from the SignalWire client
const videoClient = client.video;

// Setup listerner for when a room starts
await videoClient.listen({
onRoomStarted: async (roomsession) => {
roomsession.listen({
// Remove the RoomSession member when they join the room
onMemberJoined: async (member) => {
setTimeout(async () => {
await member.remove();
}, 5000);
},
onMemberUpdated: async (member) => {
console.log("Member Updated:", member.name);
}
});
}
});

setDeaf

setDeaf(value): Promise<void>

Mutes or unmutes the inbound audio for the member (e.g., the one played through this member's speakers). When the inbound audio is muted, the affected participant will not hear audio from the other participants anymore.

Parameters

NameTypeDescription
valuebooleanWhether to mute the audio.

Returns

Promise<void>

Example

In this example, we mute the audio of the member when they join the room. This example assumes that you already have a RoomSession active and members are joining the room.

import { SignalWire } from "@signalwire/realtime-api";

// Intialize the SignalWire Client
const client = await SignalWire({ project: "ProjectID Here", token: "Token Here" })

// Access the video client from the SignalWire client
const videoClient = client.video;

// Setup listerner for when a room starts
await videoClient.listen({
onRoomStarted: async (roomsession) => {
roomsession.listen({
// Mute the audio of the RoomSession member when they join the room
onMemberJoined: async (member) => {
await member.setDeaf(true);
},
onMemberUpdated: async (member) => {
console.log("Member Updated:", member.name);
}
});
}
});

setInputSensitivity

setInputSensitivity(params): Promise<void>

Sets the input level at which the participant is identified as currently speaking.

Parameters

NameTypeDescription
paramsObject-
params.valuenumberDesired sensitivity from 0 (lowest sensitivity, essentially muted) to 100 (highest sensitivity). The default value is 30.

Returns

Promise<void>

Example

In this example, we set the input sensitivity of the member when they join the room. This example assumes that you already have a RoomSession active and members are joining the room.

import { SignalWire } from "@signalwire/realtime-api";

// Intialize the SignalWire Client
const client = await SignalWire({ project: "ProjectID Here", token: "Token Here" })

// Access the video client from the SignalWire client
const videoClient = client.video;

// Setup listerner for when a room starts
await videoClient.listen({
onRoomStarted: async (roomsession) => {
roomsession.listen({
// Set the input sensitivity of the RoomSession member when they join the room
onMemberJoined: async (member) => {
await member.setInputSensitivity({ value: 80 });
},
onMemberUpdated: async (member) => {
console.log("Member Updated:", member.name);
}
});
}
});

setInputVolume

setInputVolume(params): Promise<void>

Sets the input volume for the member (e.g., the microphone input level).

Parameters

NameTypeDescription
paramsObject
params.volumenumberDesired volume. Values range from -50 to 50, with a default of 0.

Returns

Promise<void>

Example

In this example, we set the input volume of the member when they join the room. This example assumes that you already have a RoomSession active and members are joining the room.

import { SignalWire } from "@signalwire/realtime-api";

// Intialize the SignalWire Client
const client = await SignalWire({ project: "ProjectID Here", token: "Token Here" })

// Access the video client from the SignalWire client
const videoClient = client.video;

// Setup listerner for when a room starts
await videoClient.listen({
onRoomStarted: async (roomsession) => {
roomsession.listen({
// Set the input volume of the RoomSession member when they join the room
onMemberJoined: async (member) => {
await member.setInputVolume({ volume: -10 });
},
onMemberUpdated: async (member) => {
console.log("Member Updated:", member.name);
}
});
}
});

setOutputVolume

setOutputVolume(params): Promise<void>

Sets the output volume for the member (e.g., the speaker output level).

Parameters

NameTypeDescription
paramsObject-
params.volumenumberDesired volume. Values range from -50 to 50, with a default of 0.

Returns

Promise<void>

Example

In this example, we set the output volume of the member when they join the room. This example assumes that you already have a RoomSession active and members are joining the room.

import { SignalWire } from "@signalwire/realtime-api";

// Intialize the SignalWire Client
const client = await SignalWire({ project: "ProjectID Here", token: "Token Here" })

// Access the video client from the SignalWire client
const videoClient = client.video;

// Setup listerner for when a room starts
await videoClient.listen({
onRoomStarted: async (roomsession) => {
roomsession.listen({
// Set the output volume of the RoomSession member when they join the room
onMemberJoined: async (member) => {
await member.setOutputVolume({ volume: -10 });
},
onMemberUpdated: async (member) => {
console.log("Member Updated:", member.name);
}
});
}
});

videoMute

videoMute(): Promise<void>

Mutes the outbound video for this member (e.g., the one coming from a webcam). Participants will see a mute image instead of the video stream.

Returns

Promise<void>

Example

In this example, we mute the video of the member when they join the room. This example assumes that you already have a RoomSession active and members are joining the room.

import { SignalWire } from "@signalwire/realtime-api";

// Intialize the SignalWire Client
const client = await SignalWire({ project: "ProjectID Here", token: "Token Here" })

// Access the video client from the SignalWire client
const videoClient = client.video;

// Setup listerner for when a room starts
await videoClient.listen({

onRoomStarted: async (roomsession) => {
roomsession.listen({
// Mute the video of the RoomSession member when they join the room
onMemberJoined: async (member) => {
await member.videoMute();
},
onMemberUpdated: async (member) => {
console.log("Member Updated:", member.name);
}
});
}
});

videoUnmute

videoUnmute(): Promise<void>

Unmutes the outbound video for this member (e.g., the one coming from a webcam) if it had been previously muted. Participants will start seeing the video stream again.

Returns

Promise<void>

Example

In this example, we mute the video of the member when they join the room and unmute it after 5 seconds. This example assumes that you already have a RoomSession active and members are joining the room.

import { SignalWire } from "@signalwire/realtime-api";

// Intialize the SignalWire Client
const client = await SignalWire({ project: "ProjectID Here", token: "Token Here" })

// Access the video client from the SignalWire client
const videoClient = client.video;

// Listen for a room to start
await videoClient.listen({

onRoomStarted: async (roomsession) => {
// Listen for a member to join the room
roomsession.listen({
onMemberJoined: async (member) => {
// Mute the video of the RoomSession member when they join the room
await member.videoMute();
// Unmute the video of the RoomSession member after 5 seconds
setTimeout(async () => {
await member.videoUnmute();
}, 5000);
},
onMemberUpdated: async (member) => {
console.log("Member Updated:", member.name);
}
});
}
});